EN.GA.G.E project! Rethinking education based on digital innovation

The European Commission calls for a change across all forms of education. The promotion of the entrepreneurial culture among institutions, teachers and students is one of the key challenge.

The Erasmus+ project ENtrepreneurial GAmes for Growing Europeans - EN.GA.G.E (2017-1-IT02-KA201-03694) contributes to rethink education by fostering the entrepreneurial transversal skills with the help of digital games.

EN.GA.G.E kick-off Meeting took place last 24-25 October 2017 in Italy, giving the 8 partners from 4 European countries the chance to focus on the implementation of the main project activities:

  • Study/research on game-based entrepreneurial learning methodologies in Europe
  • Design and realization of two EN.GA.G.E. digital games for entrepreneurial education 
  • Workshops for teachers (not only addressed to the teachers of the Schools directly involved ion the project, but also to primary and secondary teachers from schools who got an ERASMUS+ KA1 grant for school staff mobility)
  • Organization of an International Conference-contest for the award of the most adaptable entrepreneurial game-based practice in primary and secondary education.

The event will be organized in collaboration with the Association Study Center City of Foligno (CSF). Every year, CSF organizes the Social Hackathon Umbria, a big innovation and digital marathon with the final aim of developing socially and culturally useful projects.

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